Here I am
Actually, I’m here on business. Some thoughts arose – to do something like a small show with me in the lead role. Although I still don’t like the wording “show” =) Rather, it will be just a program. Again, it won’t be me on the screen, but some character that I will voice. But the main question is this: what should I tell you about to make it interesting??
The calculation is as follows – approximately a couple of programs per month lasting 20-30 minutes (NOT A GAMER). Need a fairly narrow topic. That is, I am ready to look for information and present it in an interesting way. Therefore, the main question is what would you be interested in hearing and learning about??
Best comments
You can arrange a program about female characters in games and their roles in them, no matter the first or second plan, the main thing is that the heroine is memorable (appearance, character, relationships with males, etc.).d.). For example, you can take two heroines in a single program and conduct a comparative analysis or parallels, as you like. Rich field for activity)). The main thing is that Alexandra is interested.
just no. I don’t want to petrosyan. I’m a realist and I understand that few people will be interested in lectures on the Cold War between the USA and the USSR, but I wouldn’t want outright entertainment either.
I agree, but I’ve already written a https://sistersitescasino.co.uk/casinos/virgin-games-casino/ lot on this topic for a while, so I’m kind of… tired of them. Something like that.
I think it would be interesting to talk about the impact of computer games on society. Well, that is, they are doing this anyway, but for some reason people who are not involved in games at all are doing it, in particular ordinary journalists and newspapermen. Yes, and their stories are limited to “played a shooting game – shot the neighbors”, “played an arcade – reached level 100500 and got into a fool”, well, that is, at the everyday level.
It would be really interesting to know the opinion of people with gaming experience on this topic. Either using individual examples, or using someone else’s statistics, fortunately there is now a ton of such information on the Internet. At the same time, you don’t need to limit yourself to the most primitive types of influence, such as the crime rate or birth rate (hehe), but consider this matter from a philosophical point of view. After all, in fact, the new generation is a product of the gaming industry even more than cinema or literature.
To summarize, I will propose the following scenario: a certain character (following formal logic – female), perhaps different each time (although this is an extreme option, it is better to create a static character), talks about some aspect of the influence of the gaming industry on society in each of the programs. Using examples of various games that have become cult favorites, or analyzing general trends.
From tasty, you can offer periodic transitions to personalities in a certain game space in which this character exists. I would advise taking the game setting of the character closest to the author, then speaking on his (her) behalf will be more pleasant, and the details of his (her) game world will be more often reflected in the narrative.
On my own behalf, I can suggest something in the spirit of abstract cyberpunk, where the main character is a certain supercomputer, which is actually engaged in preparing and conducting the story. Alternatively, you can call this business COST: as an abbreviation for some kind of Control Evaluation System of Television Broadcasting or something like that. It seems to me that this would be the best option, since you don’t have to depict the animation of the character’s movement and speech, but just draw some kind of sinusoid on the screen and it will immediately become clear to everyone that “this computer is talking”.
In short, I’ve already sculpted a bunch of text here, which perhaps no one will read, or which will be of no use to anyone, but I still hope that my idea will seem worthy of implementation to you. In any case, I will watch the program that turns out with interest, since recently I have been a fan of the StopGame creative team. Thank you for your efforts!
P.S. If only there were more girls in gaming journalism, not everyone can do weather forecasts. Let us, gamers, please our eyes and ears!

